Steamborne:

I worked within a team of five members to develop a city building game suitable for mobile devices. For this project I undertook the roles of Lead Programmer and UI Designer, and furthermore I challenged myself by undertaking the role of Narrative Designer for this project. My C# skills improved vastly during the project as I faced challenging new problems throughout the  development process. I became a more capable UI designer after the challenges encountered in creating the UI elements for a mobile game

Team and Project Duties:

  • Implementing particle effects and animations.

  • Writing all of the necessary scripts for the game.

  • Designing the UI and Menu systems using the Canvas tool in Unity.

  • Further refining the UI to scale correctly to any sized screen.

  • Creating a working tutorial system for the game to help new players.

  • Designing the narrative and helping to craft the overall theme of the game itself.

  • Performing QA on a regular basis to ensure every aspect of the game worked as intended.

Google Play Store Download Link

 

Other Projects:

Harrowood

Radical Racers